Designing & Prototyping: 18 Card Game (Week 1)

This project – to create a print-and-play game with 18 cards – already seemed more daunting than the previous one. My key worry is the openness of the brief when compared to the previous: videoconference software provided some extremely rigid limitations, which made ‘following the fun’ of a design quite easy. This card game, on …

Designing & Prototyping: Case Study (Modern Art / Quantitative Easing)

Case Study: Modern Art & Quantitative Easing Modern Art (abbreviated forthwith as MA) is a board game in which players compete to collect paintings by different contemporary artists, then sell them for a high price to the bank. Quantitative Easing (abbreviated forthwith as QE) is a board game in which players ‘bail out’ failing companies, …

Designing & Prototyping: Videoconference Game (Week 4)

Meeting 9 – in Teams (16/11/20) With David’s lecture on writing rules for board games fresh in our heads, we began to revise the flow of our ruleset. David’s suggested order played out like this: Title # of players / length of game Introduction Setup & components Goal Turns/Rounds/Actions  Ending rounds / continuing play Ending …

Designing & Prototyping: Videoconference Game (Week 3)

Meeting 6 – 9/11/2020 Shiquan’s internet was down so he was unable to join us for much of this session. Jacky reported back on his playtest with friends from last week – feedback was fairly consistent with that of other playtests, which reconfirmed the areas of investigation/improvement we had decided on for this week. They …

Designing & Prototyping: Videoconference Game (Week 2)

Micro playtest w/ David in Teams (2/11/20) This was the first time any of us had delivered the rules, so predictably it wasn’t a very coherent experience. David said that he enjoyed the improvisation part of the game, but was unclear what he was working towards – having the most items, or making the most …

Designing & Prototyping: Videoconference Game (Week 1)

Meeting 0 – in Teams chat (26/10/20) Our team agreed on three video meetings a week, for which we would prepare specific things, both as a way to get to know each other and to build a strong knowledge foundation early on. Our first bit of agreed prep was identifying and preparing 3-5 existing games …